Riot Games as a company was established in 2006 and we’ve expanded into Russia & CIS region just over two years ago. We are privileged to serve over 67 million monthly players globally and we see great potential in the Russia & CIS market.
We want to share our vision and practices with the incredibly diverse professional community in Russia. We want to gather feedback and discuss industries topics. We also want to build a strong network with our peers and establish long term relationships with professionals from different industries in Russia & CIS. In order to share real insights, we strive to make our event truly global with senior Riot speakers from Los Angeles, Hong Kong, Berlin, Istanbul, Dublin, and Moscow. So we will host this event in English with live translation support
To achieve greater focus, we’re inviting senior professionals from the industries where Riot Games is present: Game Development & Publishing, eSports and Media & Entertainment. We want to bring great minds with similar interests together in order to create a productive and informative environment to share ideas. This is an invitation only event, so in order to participate in it, you would have to have received the invitation via Facebook, LinkedIn, or Email and confirmed your participation by entering the personal code at the bottom of this page.
Please RSVP to your invitation which contains your personal, non-transferrable invitation code. Please also note that due to limited venue space we will have to stop the registration when we’ve reached the participants’ limit.
Nicolo hails from France, although it has been awhile since he has lived there given a very international career. In this role, Nicolo works to ensure that Riot extends the highest quality gaming experience to all players around the world. He has been championing the launch of League of Legends in more than 15 different territories. He is now located in Hong Kong and focus on nurturing the relationships with League of Legends players and partners in China. Prior to joining Riot Games, Nicolo led business development and licensing for GOA, the online gaming subsidiary of France Telecom/Orange and one of the leading publishers in Europe. As a lifelong fan of online games, Nicolo was an early believer in the games-as-a-service model and has worked to develop player-focused games since 2004.
Nicolo graduated from the Henri IV "classes préparatoires" and from French "Grande Ecole" ESSEC.
When he isn’t working to bring League of Legends to more players around the world, Nicolo can usually be found playing video games on the road during his many travels.
Passive: Jean-Claude Van Damme style. When Nicolo speaks french, he mixes french and english words à la Jean-Claude Van Damme.
Q skill: Relocation. Nicolo moves himself and his family in a new country. Cooldown 4-5 years.
W skill: Last hit bonus. Thanks to his education in business, get extra gold for each last hit. Passive.
E Skill: International expansion. Launch League of Legends in a new market. Cooldown 6 months.
Ultimate: Jetlag immunity. When Nicolo starts an international flight, he can trigger jet lag immunity and feel perfectly fine for the following three weeks.
Rowan is the Lead Designer on Events (like the recent Bilgewater: Burning Tides) as well as all Featured Game Modes in League of Legends....(URF mode? URF mode!) He's lived in Japan most of his adult life, and was an indie dev for many years before joining Riot. At Riot he enjoys jamming with the team to create fun new gameplay experiences inside of LoL, as well as tweaking and improving old player favorites. In his free time, Rowan is actively involved in the indie scene, working to bridge the gap between East and West. He participated in the very first Global Game Jam in 2009 and has been doing it every year since, including hosting the Kyoto Global Game Jam for 2 years, a design panel at GGJ St Louis and has been both an IGF & IndieCade judge for years.
When he's not breaking the rules with new LoL game modes, Rowan trains parkour at the Tempest academy in LA, after starting almost 9 years ago with a crew in Tokyo.
Travis has been at Riot since before the launch of League of Legends and has served in a variety of roles across the company over the past seven years. A few notable posts he has held include being the Gameplay Producer before launch, where he worked with the Design, Art and Engineering teams to craft the game systems and champions for League. Travis was also the Product Lead during Seasons 2 and 3, overseeing all development and updates for League during that time. More recently, Travis works with Riot's offices all around the world to help bring more product development and innovation to local players. Earlier this year, he moved to Riot's Dublin, Ireland office to level up the product development capabilities to benefit Riot's EU players.
Prior to joining Riot, Travis pursued a Computer Science degree and learned to write code, at which point he promptly discovered he didn't actually enjoy coding. After that, Travis worked as a Game Designer for several years.
Travis's favorite champion is Volibear, while his least favorite champion is obviously Zilean, though he actually plays any role on Summoner's Rift. Outside of gaming, Travis enjoys traveling the world and then cooking all of the foods he discovers upon returning back home.
Jason joined Riot in 2009 to help launch the game in the US and Europe, then turned his attention to supporting international expansion in new markets around the world. In 2013 he moved to Germany to lead a team focused on building Riot’s Esports operations and regional infrastructure for the pros, organizations and players in Europe.
Prior to joining Riot, Jason worked as a venture capital investor at FirstMark Capital in New York, where he facilitated investments in online game startups like Riot Games and Lumosity.
Jason graduated from the University of Pennsylvania with a dual-degree in Finance/Management from the Wharton School of Business and International Studies from the School of Arts & Sciences.
When he isn’t at the LCS Studio, he can be found watching LoL Esports and other traditional sports on TV, iPad and iPhone on his travels around the world.
Ilja lead the original design and launch of the first StarCraft 2 World Championship Series, the game's premier eSports program.
Since joining Riot three years ago as head of community, Ilja has been focusing on cementing the relationship of trust between the players and Riot, developing Riot's community philosophy and advancing the League of Legends grass-roots competitive ecosystem with global organized play programs.
Ilja was born and raised in Italy, but his mother always loved Russian literature, and she was reading Dostoyevsky's Crime and Punishment when Ilja was born - that's where she found his name.
Hasan joined Riot Games in March 2012 as the Country Manager for Turkey. Together with his team, they launched League of Legends in Turkey and developed a large number of publishing projects tailored for the local players.
Hasan has been working in the IT sector for 20 years, 11 of which were spent working in games. He helped launch the Turkish internet backbone and an ISP. As a hobby, Hasan published Marvel and DC Comics along with Dungeons & Dragons and other novels in Turkish between 1997-2003. He’s also taken part in a failed Dotcom venture and a failed online games service startup. Most recently, he worked at Nintendo Turkey before finally arriving at Riot.
Bora joined Riot Games in July 2014 as the Senior eSports & Business Development Manager.
Bora has started his career in the treasury department in an international bank. But his main expertise is sports and media management. Between 2004-2014 he worked for DIGITURK, the biggest digital platform of Turkey which holds the audiovisual content rights for Turkish Football League, English Premier League, Russian Football League, Euroleague Basketball, Wimbledon. Bora was responsible for acquiring sports rights, managing relations with clubs, federations and 3rd parties such as FIFA, Euroleague etc and production.
He played football. And he was a football referee between 1997-2002. If he is not in the Riot office, he is probably traveling somewhere on the Planet Earth to watch different sports events live.
Alexey is a classic example of Rioter who always loved games but never dreamt about working in Gaming Industry.
Graduated Urals State Technical University in 1998 with honors, completed Harvard Executive Education Program on Launching New Ventures in 2012. Spend years at British American Tobacco as National KAM in Russia and Switzerland, delivered sport in Adidas Group as Retail Marketing Director, built businesses at Vympelcom as BroadBand Director and Regional Director.
Alexey passion is to build a great team in Riot Games' Moscow office, and make League of Legends a phenomenon in the Russia and CIS markets - catching up to the global LoL success.
League of Legends: Silver rank on the Korean server and Bronze rank on the Russian one (happy to break the bias about the average RU players' level)
Streetball: regularly messing around with the younger crowd.
Ultimate: Getting out of the comfort zone, facing the fear, and turning it into a Double Kill.
thank you for confirming your participation in the Riot Conference.
Please have your ID with you when attending the event.
Thursday, September 24.
Moscow, Bersenevskaya naberezhnaya, 6, str. 3
Digital October, 10:00am